
Quality Assurance Manager, with a Bachelor’s in Software Engineering, and over six years of experience in testing software across multiple platforms. Recognized for leadership and adaptability throughout military service while holding multiple roles as a combat engineer, counter IED warfare specialist, marksmanship instructor, and security team leader. Committed to software development and quality assurance, with skills in back-end software engineering, test plan writing, tools development, and strict adherence to certification goals. Passionate about identifying issues early, developing relationships and clear communication across teams, and data-driven feedback loops to enhance product performance and stability.
Programming Languages
JavaScript, HTML, CSS
Python
SQL
Java
Embedded C
Skills
Quality Assurance
Writing Test Plans
Manual Testing
Automated Testing
Selenium
Playwright
Other Technical Skills
Microsoft Office
VBA in Excel
Web Scraping
Data Analysis
CAD
Postman
OWASP Zap
See my resume for experience and education.
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Non-technical Skills
Communication
Leadership
Logistics Planning
Adaptability
Autonomous
Scrum
Agile
OOP
Functional Programming
Data Structures and Algorithms
Games I made with Unity and C#.
Project Boost
Rocket Puzzle Game
Sumo Marble Game
Project Boost is a rocket puzzle game where you dodge objects while attempting to fly the rocket to the landing pad.
In this game you control a marble and attempt to knock the other marbles off of the ledge, while picking up powerups.
The Lost Fighter
A star fighter game created for the Lunar Game Jam. The prompt was 10 seconds and this game implemented the challenge by using a story driven event that disabled the fighter’s lasers for 10 seconds to change the style from offensive fighter to a defensive dodge style game.